Thursday October 11, 2007

The Kucinich Campaign Stumbles Into Second Life

Kucinich HQ in Second Life It’s hard to say anything bad about Dennis Kucinich. It has been scientifically proven that he’s the one presidential candidate that Americans agree with on nearly every major issue. And then there’s his wife, Elizabeth. If he’s good enough for her, he’s good enough for America. Still, I have my doubts about where the Kucinich campaign is headed with its recent move into Second Life.

Kucinich is the second presidential candidate to officially authorize a campaign presence in the virtual world (behind Mike Gravel who has been here for almost six months). Somehow the title “Second Presidential Candidate in Second Life” doesn’t have much of a ring to it. When you’re running well behind the rest of the pack in real life, second place in the Metaverse doesn’t count for much.

I probably wouldn’t be so harsh on the Kucinich campaign if it appeared that there was a method to their madness. Unfortunately, after several visits to their new Second Life location, I’m almost certain there is no plan.

While I’ve said that second and third tier presidential candidates need to be more aggressive in their use of new media, I’m starting to think that Second Life may be the exception to this rule.

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Monday October 1, 2007

The Gingrich Who Stole Second Life

The Virtual Newt Gingrich When Newt Gingrich strolled up to the podium on the steps of the virtual Capital Hill last week, it was almost like any other Washington photo-op. The differences were subtle, but noticeable to the trained eye: Gingrich looked to be a good 30 pounds lighter, the protesters were levitating fifty feet above the ground, and the audience was just a slight bit furrier than typical beltway insiders.

Such is the nature of politics in Second Life.

Political activists in Second Life have had a difficult time bringing real world politicians into the virtual world. Of the current crop of presidential candidates, only Mike Gravel has authorized a campaign headquarters here. The other candidates would apparently rather focus on connecting with voters through more traditional social networks.

Meanwhile the mainstream media has begun to cool on Second Life as the Next Big Thing. Over the past few months glowing accounts of virtual real estate millionaires have been replaced by sensational stories of illicit gambling, deviant sex, and, worst of all, a questionable virtual economy.

If Second Life has any hope of becoming a legitimate platform for real world politics, it’s up to the true believers to take action and make something happen.

As luck would have it, Newt Gingrich is a true believer.

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Monday August 6, 2007

YearlyKos is Dead, Long Live Netroots Nation

Editor’s Note: The YearlyKos convention in Chicago this past weekend was a major milestone in the history of the liberal blogosphere. The event confirmed the ascendancy of bloggers as a serious political force — all seven of the Democratic Party candidates attended in an attempt to woo progressive voters. As part of our ongoing effort to bring Medialoper readers the latest news about the increasing influence new media is having on the American political process, we sent the head of our National Affairs Desk, Ronin Kurosawa, to report on the event. Due to certain budgetary constraints we were not able to send Ronin to Chicago. Instead, he reports from Second Life.

Network Neutrality

Friday Morning, 8:40 am
Sears Tower in Second Life I’ve been to more conferences than I can remember and this is the first time I’ve ever arrived at one without either jet lag or a hangover. The problem with virtual conferences is that the open bars just don’t compare to real life. The technology is improving rapidly, but I suspect this problem will persist for decades to come.

I’m hovering two floors above ground level just outside of the Sears Tower. I’m not nearly caffeinated enough to attempt entering the faux building to ride the faux elevator up to the faux conference room. No, it really is easier to float in space and watch the Network Neutrality panel through the window.

I’ve missed the introductions, but I can hear the panelists discussing all of the major issues related to network neutrality, and beyond. Universal broadband - check. Personal data privacy - check. They’re discussing important issues that will shape the future of the net, and, by extension, the future of our country.

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Monday July 23, 2007

The Sad and Twisted Saga of a Political Consultant’s Battle With Nintendo’s Kirby

Kirby Protest - Does Kirby Really Hate our Troops? As political scandals go, this was an odd one. Gaming blogs were buzzing last week with reports of a bizarre incident involving the staff member of a U.S. Senator who (allegedly in a drunken rage) used a plot of land in Second Life to build an offensive display of protest against a fluffy pink video game character known as Kirby.

Early accounts of the incident raised more questions than they answered. An SLNN story failed to reveal the identity of the Senator, offered only the slightest of reasons why someone would hate Kirby enough to portray him as a sig heiling Nazi who “hates our troops”, and raised the possibility that our national security might be at stake as a result of the Senate staffer leaving passwords posted on his computer monitor.

When mainstream political pundits grouse about the risks of swimming too far into the deep end of the new media pool, I’m pretty sure this is exactly the scenario they have in mind.

After re-reading the SLNN story a half dozen times, the mystery surrounding the identity of the Senator and his staffer became too much for me to bear. I’m sorry to report that I’ve spent most of the past week tracking down the participants in this absurd tale, and untangling a web of accusations, lies, and deceptions.

Now the whole story can be told.

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Thursday July 19, 2007

A Land Where Politics and the Internet Don’t Mix

Kan Suzuki HQ in Second Life - Closed for election season I always think of Japan as a technological utopia — a world of super-cool robots and ultra-high-tech gadgets. There are over 85 million Japanese citizens on the net, and Japan’s mobile phones make the iPhone look like a cheap toy. Given the fact that Japan has one of the most wired populations in the world, you would expect that its politicians would be using the latest technology to connect with voters. But that isn’t the case. In fact, it’s actually against the law for Japanese politicians to use the Internet to campaign.

Japanese election laws prevent candidates from updating their websites during the election season. This year the moratorium went into effect on July 12th. Candidates are not allowed to update their websites again until after the July 29th election. And it’s not just the candidate’s websites that are regulated. Candidates can’t make use third party social web sites either.

What does this all mean? Well, for one thing it means that Ichiro Ozawa won’t be acting on your MySpace friend request any time soon, and Yutaka Kobayashi won’t be Twittering, and Kan Suzuki won’t be appearing at his campaign headquarters in Second Life. In fact, Suzuki has temporarily closed his Second Life headquarters.

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Thursday June 21, 2007

How to Start a Political Revolution Without Breaking the Law

Second Life Capitol Hill There was a time, not so long ago, when money was the only ingredient any candidate or political group needed to disseminate a political message to the masses. Billions of dollars have been spent producing and distributing political advertisements. To this day pundits and analysts gauge a candidate’s prospects for competing in an election by the amount of money that candidate can raise in order to buy media time.

But all of this is changing rapidly thanks to social media. The economics of campaigning are being turned upside down by services like YouTube. We’re entering a new era of grassroots politics where an average citizens can produce and distribute political messages that reach a global audience instantaneously and at almost no cost. These new developments are fundamentally altering the balance of media power.

At the same time, the widespread availability of these new tools raise some interesting questions about disclosure and transparency. We know the Obama Girl loves Barack, but we don’t have a clue who she is or what her motives are. From one perspective she’s helping the candidate gain exposure with a young demographic, but from another perspective she might be doing just as much harm to the candidate among voters who see the video as inane and frivolous — and depending on who produced the video, that may actually be the purpose.

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Wednesday June 6, 2007

Campaigning In A Global Village

Flying the Zero over the skies of Scaroth Anywhere but Second Life the sight of a Japanese Zero zipping around the skies on Memorial Day weekend might just start a riot. Not here though. In this surreal world a vintage fighter plane from the wrong side of the tracks isn’t likely to raise an eyebrow.

I had just taken possession of my new aircraft and was jetting around Scaroth on a test flight. The plane is light, surprisingly agile, and a just a little too responsive. One moment I’m climbing into the sky with nothing but clouds in sight, the next moment I’m zooming straight for the ocean.

Funny thing about those Zeros — once they go into a nosedive there’s no pulling back. It’s like they were engineered to crash or something.

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Tuesday May 22, 2007

Mike Gravel Meets The Metaverse

Mike Gravel 2008 Campaign Headquarters In Second Life It’s no secret that social media will have a huge impact on the 2008 US presidential race. The leading candidates are already using every social networking tool at their disposal to reach as many voters as possible. You can be Hillary Clinton’s friend on MySpace, follow John Edwards personal goals on 43Things, and have Barack Obama’s tweets delivered directly to your mobile phone.

Collectively the candidates are leaving almost no new media stone unturned. But until last week none of the US presidential campaigns had an authorized presence in a virtual world. That all changed last Friday when Mike Gravel’s 2008 presidential campaign unveiled its headquarters in Second Life.

It should come as no surprise that Gravel would be the first candidate to authorize his presence in a virtual world. Following a spirited performance in the Democratic debates, and a whirlwind media tour afterward, Gravel is shaping up to be a the ultimate maverick candidate. By comparison former maverick John McCain looks like an absolute impostor.

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Thursday May 10, 2007

Politics In Second Life: Camping On a Nude Beach Waiting For Something Interesting To Happen

Moments before ejecting from my flaming submarine I was flying 600 meters above a region called Janni when my submarine suddenly burst into flames. I’d taken to the sky because the area around my previously remote water compound has been invaded by an army of Brazilians and a small band of nudist Wiccans. Somehow they’ve managed to completely block all water routes. Fortunately my submarine flies. Or it used to anyway.

By now you know that Second Life is a place where anything can happen. What you may not know is that it’s also a place where nothing ever really works the way it’s supposed to. Ask any long-time resident and they’ll tell you that Second Life is broken. For the last couple of weeks group chat — the primary tool that political campaigns use to organize in-world — has been busted. While Second Life clearly has tremendous potential for political mobilization, right now it’s looking like a fragile toy.

This is all just a long way of saying that there hasn’t been much substantial activity among the various presidential campaigns in Second Life since my last post. In the past couple of weeks Mike Gravel supporters created a new group and Ron Paul supporters opened a new headquarters — the later is significant because Paul is the first Republican candidate to have a presence in Second Life, the former is significant because Gravel claims to have been hiding under a rock for the last ten years.

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Tuesday May 8, 2007

My Problem With The Pew High-Tech Survey

A lot of hay was made yesterday about a wide-reaching survey released yesterday by the Pew Internet and American Life Project. For example, one of the things that got serious play was that about half of the people out there still don’t live their lives around high-tech products.

Instead, I guess, they are living their lives around such mundane things as their jobs, their churches, their families and so forth. Then the survey broke down the actual users into sub-groups, and explained various things about the sub-groups. It was all very interesting and informative, and then I got to the very end . . .

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